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Ragdoll again ! But this time in HTML5/JS with a new WEBGL framework babylon.js. This framework uses cannon.js as physic engine and he is completely integrated with babylon.js. Like with createJS, I only use Typescript to build this demo. To launch the demo, just click on the 'link' button on top right. One more thing, it's just a test, nothing is optimized... Use c,v,b keys to destroy or to reconstruct the ragdolls
For more information about babylon.js :
Babylon.js website
Babylon.js forum on http://www.html5gamedevs.com/

Tags : Ragdoll babylon.js cannon.js